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Shapeshifter Categorization System

WARNING: This generator is a Work-in-Progress!

Type your character's name and hit Enter. Then, select your character's transition style / makeup, shapeshifter category, and relevent sub-abilities.


Transition Styles

C = COREFORM, Transformative goo surrounding a solid core/body.
F = FREEFORM, A shapeshifter with full or partial transformation freedom.
M = MULTIFORM, A creature that can change between multiple static forms.

The combination CM is possible, a shapeshifter with a solid core, but that can also change into several different states. The creature may have a semi-goo and a non-goo form, for example. Also possible is FM, a shapeshifter with freeform transformation but with several natural forms.

Shapeshifter Types

An instant, non-physical shapeshifting method which manipulates the mental perception of viewers. This either doesn't work through video cameras, or only works on unedited footage. Typically unreliable and easily defeated, however has the advantage of seeming solid due to manipulation of the observer's sense of touch.

Non-physical shapeshifting via optical illusion / light manipulation. This always works through regular visible-light cameras, but not necessarily with other image sensor types. Illusion is the only type of shapeshifting that isn't solid to the touch.

Your typical movie shapeshifting supervillan, these can only transform into other living creatures, often having access to their memories. It either uses a remote connection of some kind, or consumption of the target. It's not really a type of shape-shifting easily explained with science, yet it's the one used most frequently in the Sci-Fi genre. They also sometimes don't have a default form that they're forced back into (ex. when sleeping), like most other shapeshifters do.

Transformation into specific objects or living creatures, often requiring previous physical contact with the object in question. Object shapeshifting doesn't allow for freeform transformation, and only allows for limited partial transformation, however it's the most accurate type of shapeshifting, and can pass virtually any test. Also difficult to explain scientifically; the usual explanation is "because ghosts."

A shapeshifting method in which the entire creature is made of a semi-liquid substance, allowing for the most transformative freedom, but at the cost of being a constant inconvenience in general day-to-day living. Goo type shapeshifters are not capable of making themselves 100% solid, and are often limited to one or several colors, so it's a little less than subtle, however they're virtually indestructible, self-repairing damage from bullets or knives. The Encapsulation ability is pretty much a given. If made of a synthetic polymer, a Goo shapeshifter may not even need to breathe, and is impervious to disease or poison. The Color Shifting ability is used to denote if the shapeshifter may change it's colors.

The capabilities of a goo shapeshifter, but with the ability to make themselves completely solid (sometimes even fur-covered), hiding their shapeshifting abilities. Not all Adaptive Goo shapeshifters can become solid when not in their default form, but they can often make themselves partially solid and partially goo. Liquid-shifters who grow fur are typically more vulnerable when in their furred state. The Fur Shifting ability is used to denote if the shapeshifter can grow/replicate a fur texture.

The best balance of capability and transformation accuracy, Material shapeshifting is usually explained via cells that can dynamically change their properties to replicate the texture and appearance of a variety of materials, liquid or solid. Allows for the same transformative freedom as Goo shapeshifting, but with the ability to accurately take the form of other creatures and objects, including their color. Replication is certainly not perfect, especially of non-organic materials or liquids, and will fail more invasive tests, but will look correct under most lighting and will fool some basic, non-contact tests (palm scanners, thermal cameras, etc.)

Virus furs function internally in a similar way to Material shapeshifters, but generally have limited transformation capabilities similar to Goo or Adaptive Goo types. They are infectious shapeshifters who spread themselves on contact with other living creatures. They are typically unable to split/duplicate by themselves (without a second host), technically making them incompatible with the Duplication ability. The Fur Shifting ability is rare with Virus furs, but useful for disguising as a regular animal. Virus types are also the only type that always has the Absorption ability, after all, what's the point in a virus that can't spread?

Creatures (or appendages) that can change their exterior shape to a limited degree, but are not full shapeshifters. Typically limited in possible geometric shapes, such as maximum curvature of convex geometry, maximum protrusion distance, maximum sharpness of acute angles, etc. Usually works via a structure of muscles/cartilage/etc. underneath a flexible membrane. Not compatible with any sub-abilities, as it's not really a shapeshifter type.


The simplest sub-ability, allows the shapeshifter to change their color(s). Only applies to Goo, Adaptive Goo, or Virus types; required for Assimilation type; implied for all other types.

The ability to actually grow fur (True Fur Shifting), or to accurately replicate the texture and appearance of it (False Fur Shifting). Only applies to Adaptive Goo or Virus types; incompatible with Goo type; implied for all other types.

Ability to engulf and encapsulate other creatures/objects, either for regular digestion (NOT absorption), or simply to hold them captive. Not compatible with non-physical types; implied for Goo, Adaptive Goo, Material, and Virus types.

Ability to absorb, merge with, or merge into other creatures, gaining their abilities and form, sometimes giving them partial control over your own. In combination with Duplication or Shared Shifting abilities, this allows for prey Assimilation as well. Usually temporary. Not compatible with non-physical or Assimilation types; required for Virus type.

Allows shapeshifter not only to encapsulate, but actually fuse into existing objects, potentially taking control of them. Often slower for large objects. Not compatible with non-physical, Assimilation, or Virus types.

An extension of Object Fusion, allows the shapeshifter to phase through an object by merging into it, then back out on the other side. Requires Object Fusion. Not compatible with non-physical, Assimilation, or Virus types.

Ability to split into multiple entities or pieces, typically without separate personalities. In most cases, these pieces have the same memories but are isolated until they "sync up" by rejoining. If the shapeshifter is able to telepathically control their pieces while separate, it is referred to as Synchronous Duplication. Only compatible with Goo, Adaptive Goo, and Material types.

Ability to shapeshift others on contact. For Virus furs, it may be possible to fight with a strong enough immune system. For other types, there is usually a time limit before the target returns to normal. As with Duplication, if the shapeshifter can communicate with itself remotely, it is Synchronous Shared Shifting. Potentially compatible with all types; Synchronous not compatible with non-physical or Object types; required for Virus type.

Constant, adaptive color changing to make self invisible. The shapeshifter may even be able to reflect non-visible light to make self invisible even in infrared. Requires Color Shifting. Not compatible with Object type.